diff options
| author | Stephen Kitt <steve@sk2.org> | 2015-12-20 17:41:48 (GMT) |
|---|---|---|
| committer | Stephen Kitt <steve@sk2.org> | 2015-12-20 17:41:48 (GMT) |
| commit | 19efe46c326202a2de9830609b26961a6ea48d69 (patch) | |
| tree | cf7524d71783ff3b79e7c8feaa15922e5eb2340a | |
| parent | 7a212eb6e58a3371acbe662c3f9ba635ba131c6e (diff) | |
Migrate to dbgsym debug packages.
| -rw-r--r-- | debian/changelog | 6 | ||||
| -rw-r--r-- | debian/control | 19 | ||||
| -rwxr-xr-x | debian/rules | 2 |
3 files changed, 8 insertions, 19 deletions
diff --git a/debian/changelog b/debian/changelog index 5f75162..30d23cc 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,9 @@ +vcmi (0.98+dfsg-3) UNRELEASED; urgency=medium + + * Migrate to dbgsym debug packages. + + -- Stephen Kitt <skitt@debian.org> Sun, 20 Dec 2015 18:41:03 +0100 + vcmi (0.98+dfsg-2) unstable; urgency=medium * backport patch build_with_boost_1.58 from upstream to build with boost diff --git a/debian/control b/debian/control index 809b6f4..268aee2 100644 --- a/debian/control +++ b/debian/control @@ -4,7 +4,7 @@ Priority: optional Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org> Uploaders: Stephen Kitt <skitt@debian.org>, Johannes Schauer <josch@debian.org> Build-Depends: - debhelper (>= 9), + debhelper (>= 9.20151219~), cmake, libminizip-dev, libfuzzylite-dev, @@ -56,20 +56,3 @@ Description: Rewrite of the Heroes of Might and Magic 3 game engine (3): vcmibuilder --data /path/to/h3/data . This package contains the game engine. - -Package: vcmi-dbg -Architecture: any -Section: contrib/debug -Priority: extra -Depends: vcmi (= ${binary:Version}), ${misc:Depends} -Description: Debug symbols for vcmi package - The purpose of VCMI project is to create a free implementation of the "Heroes - of Might and Magic 3: In the Wake of Gods" engine to overcome limitations - of the original engine for better modding support, higher resolutions, - bigger map sizes and extended engine limits. - . - VCMI is a turn-based strategy game where the player controls a number of - heroes commanding an army of creatures. The player explores the game map - with their heroes, conquers enemy towns and improves their own. - . - This package contains debug symbols for the game engine. diff --git a/debian/rules b/debian/rules index cc3f1f8..2f74889 100755 --- a/debian/rules +++ b/debian/rules @@ -15,7 +15,7 @@ override_dh_auto_configure: dh_auto_configure -- -DCMAKE_SKIP_RPATH=OFF -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBIN_DIR=games override_dh_strip: - dh_strip --dbg-package=vcmi-dbg + dh_strip --ddeb-migration='vcmi-dbg (<< 0.98+dfsg-3~)' # we have to set HOME to a temporary directory when running vcmiserver because # - when running vcmiserver it wants to create $HOME/.config/vcmi, |
