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Commit c850d38b authored by Fabian Greffrath's avatar Fabian Greffrath
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Make the "commercial" variant recognize all supported multiplayer map files

and set 'gamestate.Product' accordingly.
This saves us from building the SUPERROTT and SITELICENSE variants
which had their multiplayer map file names hard-coded.

Adjust documentation and packaging accordingly.
parent 9d922709
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